In Which Online Sexual Harassment is Kind of a Big Deal

First thing’s first. “Assault” is not the right term for this, but only because it carries a specific legal meaning that requires physical contact. But that doesn’t justify waving away the situation I’m about to discuss as no big deal, because it is.

The Escapist has a news post entitled “Female Gamer ‘Sexually Assaulted’ While Playing PS3“. According to the original posting on the Playstation forum, a female player (the poster’s roommate) was harassed by another, male player, who insisted on following her avatar around and crouching behind her, as if staring at her ass. He didn’t stop after being asked to stop or after the female player (and others present) threatened to report him, which she and several others eventually did.

While it may not fall under the legal definition of assault, this is clearly constitutes harassment, and the content of the harassment was equally clearly sexual in nature and, most importantly, directed toward the target solely because she was a female playing a female avatar. That’s definitely the key part. I, against my better judgment, decided to read the comments on The Escapist article, and of course found a bunch of dudes trying to play the whole thing off as a harmless gag and comparing the incident to “teabagging” in Halo. It’s actually a good comparison, but for a reason that only serves to underline the importance of the incident.

It’s quite obvious that “teabagging” opponents in online games is a form of humiliation intended to express dominance over the defeated player. I’m a little ambivalent towards this in the context of a competitive game, since often trash talking can be part of the fun. (See: the “taunts” in TF2 and a lot of other multiplater games.) The difference here is two-fold: First, this occurred in a social game, not a competitive game, so dominance displays are at the very least out of place and, frankly, would be considered quite rude even if the interaction involved two male or two female players. Which leads into the second, more important point.

The incident didn’t involve two male players, it involved a male player harassing a female player. We don’t have a full chat log, but there’s no reason to think that the female player did anything to provoke the harassment other than committing the oh-so-grave crime of being a woman on the internet. In this context, the harassers behaviour is clearly equivalent to real-life catcalling, in that the whole point is to make the target feel vulnerable and powerless. And such harassment must also be understood as an attack on an entire group of people, not just the specific target, since the target is singled out solely as a member of the group under attack, rather than for any individual characteristics.

This slightly old post by Amanda Marcotte illustrates the principle nicely. The relevant bit:

Telling a woman you want to drink from her tits, yelling “Nice ass!” at her from a car, or otherwise pretending to compliment a woman while actually conveying the information that she is a piece of meat (in contrast to men, who are people) is supposed to offend. However, the reaction of the woman is strictly controlled by it. Her offense absolutely must take the form of staring at her feet, properly ashamed of being born female. If she rejects the misogynist assessment of women and reacts with anger, then she is accused of having no sense of humor or not being able to take a compliment.

The same thing is at play in the comment section at The Escapist. There are a lot of people saying, essentially, “Stop making a big deal, just live with it”, which can be considered a subset of the “no sense of humour” dismissal. Why, exactly, shouldn’t this player get upset? Why shouldn’t she try to take action against the harasser? Why is the only acceptable course of action to either accept the idea of being insulted regularly (solely for being a woman) or to leave? Why can’t she simply enjoy a social experience online with the expectation — enjoyed by all of the men saying that this harassment isn’t a big deal — that she won’t be harassed without actually doing something to deserve it?

A minor concluding point. The Escapist article includes this quote from a Dr. Jessica Wolfendale: “A lot of people in these games don’t draw a strong distinction between the avatar and themselves. When you read accounts of people who are involved with [multiplayer] games, they say things like ‘I was hurt’ and ‘I was insulted’ when they are talking about attacks on their avatar.” Of course, drawing a strong connection between the avatar and the player can be considered the entire point behind online social games like PS3 Home. It’s arguable whether this applies to games in general; for some, especially the ones that include robust customisation options, it definitely does, for others (e.g., ones with a strongly defined and distinctive main character) it probably doesn’t.

P.s.: Here’s some bonus reading that’s relevant but didn’t fit into the main post nicely: http://pandagon.net/index.php/site/comments/the_limits_of_anti_violence_slogans/

4 Responses to “In Which Online Sexual Harassment is Kind of a Big Deal


  • slightlymadscience
    January 19th, 2010 16:05
    1

    I’d compare this to incidents in chatrooms, IM, newsgroups, even ye olde BBS’es. Even before there was a large polygon count, there are those who think that “the virtual world” gives them free reign to do anything to anyone – long before there were high polygon counts to give it a visual impact.

    You’re right. There’s no reason for the player to not get upset. Some games have ways to report such behavior – recent chat activity and other things are logged and sent to the admins. If that isn’t sufficient then the logs would be available to the authorities. If Home doesn’t have that, it should.

    I’d add that from a objective view, the genders involved isn’t nearly as relevant as the harm percieved by the “target.” If the woman involved was being harassed the same way by a male avatar played by a female player, does that make it better?

  • Gwenny
    January 19th, 2010 18:06
    2

    I want to start by stating I am a female gamer. Before that I was an avid contributor in Usenet and Fidonet. And I think you are forgetting the ever essential “third” option. Her choices aren’t JUST live with it or leave. She is well within her rights to fight back.

    Now, the best option is just to not get upset. As a mother of sons and the survivor of three marriages, I can assure you that men do crap just to annoy you. If you get annoyed, they win. Even if you end up getting them banned or ignoring them or whatever, they GOT to you . . .you were angry or scared. So the absolute best option is just not to take the bait.

    In lieu of that, don’t get all defensive. Be firm and direct. Often just not acting weak will make them leave you alone. If that doesn’t work, remember you are likely dealing with emotionally stunted and fragile males. It doesn’t take much to totally humiliate them publicly. Keep it clean and witty and not only will you score emotionally, you will win the admiration of the population.

  • HyperTex
    January 20th, 2010 22:10
    3

    Actually, I think ‘assault’ is the legally correct term. Contrary to popular belief, ‘assault’ does not require physical contact (at least not in most states, and certainly not at common law). ‘Battery’, on the other hand, does require physical contact. The two terms are often confused.

  • Joshua
    February 1st, 2010 15:15
    4

    Whoops, looks like I had my comment policy set way too restrictive. I was getting nailed by Russian spammers a while back, so yeah… Anyway.

    HyperTex: That’s very interesting. I admit I only did a quick scan of Wikipedia, but the impression I got was that assault required physical contact as well. It’s very interesting to know that this isn’t the case everywhere.

    slightlymadscience: I actually would say that the incident being male-to-female makes it worse than if it had been male-to-male. I covered my reasons for that in the post itself, but basically this kind of harassment/assault is a means of asserting dominance. When the target is a member of a group (whether gender or race) that is already disenfranchised in the greater culture, the harassment or assault takes on a greater dimension beyond just the two individuals. It becomes an act targeted at the entire group, focused on maintaining the target group’s disenfranchised state. This is the logic behind hate crimes legislation.

Leave a Reply

You must be logged in to post a comment.